All of it, in plain language. If something here is unclear or seems unfair,
tell me and I'll fix it.
Entering
Free to play. No purchase necessary and no purchase improves your
chance of winning. No entry fee, no buy-in, and no paid tier that scores you better.
Nothing here is gambling, and there is never money on a player's performance.
You need an account to submit picks, but not to read anything. Sign in
with email or Google — there's no password to remember. Use your message board handle as
your display name if you want.
One entry per person. Multiple accounts to get multiple entries will be
removed from the standings.
You must be 18 or older.
Picks lock 10 minutes before kickoff — each game's own scheduled
kickoff, so the deadline moves with the schedule. Once a game locks you can't submit for
it at all. After the lock, everyone's picks reveal at the same moment — yours, mine, and
the model's. Nobody sees anyone else's number first.
Each week opens the morning after the previous week's games. You
predict the week in front of you, not the whole season in August.
You can change your picks as many times as you like until the lock.
The last version you submit is the one that counts, and changing it costs you
nothing.
Miss a week and you score zero for it. There's no penalty beyond
that, and you're back in the following week.
Join whenever. You'll be behind in the season race, but weekly prizes
reset, so your first week is the same as everyone's first week.
Scoring
You predict the final score of each NC State game. Score error means both
teams' misses added together — if you say 24–20 and it finishes 27–17, that's 3 + 3 = 6.
What you did
Points
Picked the winning team
+10
Off by 5 or less
+25
Off by 6–10
+20
Off by 11–15
+15
Off by 16–20
+10
Off by 21–25
+5
Off by 26 or more
0
Exact final score
+20 bonus
Submitted a pick that week Awarded for entering, however it turns out
+5
Winner points are awarded on their own, so a rough prediction on the right team beats a
close one on the wrong team.
A perfect week is 60 — 25 for the band, 20 for the exact score, 10 for
the winner, 5 for entering. Participation points count toward the season total like any
other point. They're deliberately small: 5 can't decide a week between two people who
both showed up. What they do is stop a bad week reading as elimination.
The bands are locked for the whole 2026 season. They
will not move once entries open. Changing the scoring after points are on the board would
retroactively rescore weeks people have already played, and that's the fastest way to make
a leaderboard worthless.
Your score prediction is where almost all of it comes from — 55 of a possible 60 in a
week. The other 5 is for showing up.
Preseason Bonus — Predict the Record
Before the season starts, predict NC State's final regular-season record — wins and
losses across all 12 games. You get 10 points just for submitting a
prediction, and 25 bonus points at the end of the season if you
nail the exact record.
What you did
Points
Submitted a record prediction Awarded for entering, however it turns out
+10
Exact final record
+25 bonus
It locks before Game 1, so it has to be in before the season starts —
that is the whole point of it. Make your prediction.
Weekly winner
Highest total that week — your score prediction plus the 5 for entering.
Every game has a weekly winner, all twelve of them, including UNC week.
Prize is a Pack Predictions hat.
Win more than one week and it's up to you whether you want another hat.
Winning any of the first eleven games also earns a seat in the Winners Circle.
Winners Circle
The weekly winners of the eleven games before UNC week qualify. On
November 28 those qualifiers compete against each other on the North Carolina game for
the top prize.
Scored exactly like a normal week — same picks, same points. The only
difference is that the standings are gated to qualifiers.
One seat per person. Winning three weeks doesn't give you three seats,
so a hot streak makes the final round smaller rather than stacking it in your favour.
UNC week still has its own weekly winner, open to everyone. It's
possible to win both.
Qualification is shown on the leaderboard all season, so you
can always see who's in.
Three entries appear in the standings all season for comparison, and none of them can win
anything:
Entry
What it is
Can win
Readers
You
Yes
The Model
The model I'm building
No
PackPredictions
Me, picking as a fan
No
The site operator and all automated entries are ineligible for prizes.
Numbered ranks count readers only, so those three never cost you a place. My own picks
lock and reveal on exactly the same clock as everyone else's — I have access to the
database, and that shared clock is the only thing that makes my row worth anything.
Ties
Everything below is worked out from what's already recorded — your scores, your combined
error, and when you submitted. Nothing is decided by hand, and nothing needs a judgement
call from me.
Weekly winner
One prize per week. If entries finish the week level on points, these are
applied in order, stopping at the first one that separates them:
Most points that week.
Lowest combined error on the game.
Earliest submission of the pick that counts.
That always ends at exactly one winner, so the weekly prize is never shared.
Changing your pick resets your tiebreak time. You can
still change your picks as many times as you like right up to the lock, and it never costs
you points. But the pick that counts is your last one, and its submission time is
what the third tier reads — so a revision moves you to the back of that queue. It only ever
matters if two entries are level on both points and combined error.
Qualifying for the Winners Circle is decided before any of that runs.
Everyone tied on points qualifies — the tiebreakers above only decide who
receives the prize. So a week can have four qualifiers and one prize. That is correct, not a
mistake: the Circle field is set by how well you scored, and the hat is a physical object
that has to go to one person.
Wherever a weekly winner is shown, the tie depth is shown with it — how
far down the cascade the week went and how many entries were level at that point.
Why this changed on August 19, 2026. Weekly ties used to
be co-winners, with every tied entry getting a hat. The prizes are self-funded.
At 8 users a duplicate hat cost $30; at 200+ users a tied week could mean five or six hats.
The cascade keeps the weekly prize to one hat without changing how points are earned
or who qualifies for the Circle. See Updates for the full
note.
Season champion
If two entries finish the season on the same points, these are applied in order, stopping
at the first one that separates them:
Most points across the season.
Most weekly wins.
Lowest combined error across the season.
Most exact final scores.
Still level? Co-champions.
Winners Circle
The Circle is decided on the North Carolina game alone, so its cascade is shorter:
Most points on the UNC game.
Lowest combined error on that game.
Still level? Co-champions.
Combined error is both teams' misses added together — the same number the
scoring bands are built from. The season title and the Circle are unchanged: both are
decided by the cascades above, and a tie that survives every tier there is shared rather
than settled arbitrarily. Only the weekly prize runs to a single winner.
Why combined error does most of the work. Points come
in six bands, so plenty of entries land on the same total. Combined error is the raw
number those bands are built from, and it almost never ties — if you were off by 7 and
someone else by 9, you both scored +20, but you were closer, and that's what settles it.
When things go wrong
They will. Here's how I'll handle it.
Your picks are the record, not the confirmation email. Every submission
is saved and timestamped, and you'll get an email receipt. If the email doesn't arrive,
your pick still counts — check your entry on the site to confirm what was recorded.
Scoring mistakes get corrected publicly, with a note saying what
changed and why. I won't quietly fix a leaderboard.
Rule changes take effect the following week, never retroactively. If
something needs fixing mid-season, the weeks already played stand as scored.
Still to be decided: what happens if the site
is unavailable at lock time. I'll publish that policy before entries open rather than
inventing it after an outage.